书籍简介:
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general.
作者简介:
Marinos Ioannides;Nadia Magnenat-Thalmann;George Papagiannakis
出版时间:
2018年7月
章节目录:
暂无
封面图: